Wednesday, September 21, 2011


Video Games And Their Literary History
               
Was the first video game Pong? This is what many believe and the answer is yes and no at the same time. It really depends on what you want to consider a video game. According to David Winter, the author of the site pong-story.com, a video game is something that is played on a monitor or T.V.[1] Does Pong tell a story? It could be argued that with Pong, came the birth of conflict on a digital screen and the story was between the players. This idea of a screen of light and pixels telling a story has fascinated me since my early days with Mario on the Nintendo Console. So we have Pong as an early forerunner of telling a tale, but where does the trend go from there?
                The trend goes to the arcades and it goes with a massive following. Fast forward a few years to 1971 and we have our first coin operated arcade game, Computer Space[2]. The arcade scene was born and it turned out to be fascinating one. When I was a kid, arcades were this magical place with lights and sounds that made me feel that I had jumped in to the future. It was a place where time did not exist and the only thing to be had was fun with friends. Arcades in their very nature were a social experience and this meta social experience was the story. Many like minded people gathered to see who could get the top score and who had the fastest thumbs. This display of techno dominance was at a personal level and told a story all its own. When one gamer trumps the score of another, it is emotion and it is a powerful thing. Some could argue that the arcade scene was a niche thing and not many participated, but that would be wrong. We have films such as The Last Starfighter  and Tron that prove otherwise. Both of these films feature heavy usage of arcade machines. If the arcade was so popular, where did it go? Like most forms of technology, the king of the techno arena is usurped by a new arrival on the scene, and in this case, the home console.
                The makers of Computer Space thought that they were not getting enough money for their game so they formed a small company called Atari.[2] Atari came out with the Atari 2600, which featured a remake of the game Pong and it was one of the highest selling games and consoles of its time. Now we have a shift from the arcade story to the home story. Friends gather together in a schoolyard and talk about how they got past a certain level on Zelda[4]. Video games were bringing people together using something that is by definition a solo activity. At this point, video games took their rightful place amongst books and movies as a form of storytelling. Because they were being analyzed and critiqued amongst a group of people. The evolution of video game lore does not stop there however. Because at this time, video games were considered a "nerd" past time. It was thought that only social outcasts sit in front of their T.V.s and play away. Let us once again make a jump in to the future to the next highlight in digital story telling development.
                The year was 2001 and I was standing in an RC Willey department store. My new Xbox sitting in my cart and there I am, staring at the choices for my first Xbox game. It was between some game with a robot looking guy on the cover and some sort of party game. I thought, "well, robots are neat, why not that one". So I pick up Halo and notice that you can have sixteen players, how cool. I get home with my three other friends, because four is the max on one console, and we start to play. Now, you must keep in mind, a first person shooter is not new to us. Golden Eye, on the Nintendo 64, was our first foray in to a shooter match. But Halo blew us away. The graphics and vehicles were something else and absolutely amazing. Soon, my friends had Xboxs each and we were doing sixteen person games every weekend. At this time, I argue, the social outcast notion was blown away with fragmentation grenades and assault rifles. In High School I even heard football players and the class president talking about Halo. Video games had finally reached the mainstream audience of teenagers and it was no longer a "nerd" thing to do. The story telling by games at this point had evolved to include every average person and all parties involved are better for it. Now we have seen that the video game narrative has reached the masses, let us move to modern day and possibly what lies ahead.
                Today, video games have stories as powerful as any book or movie ever could. One of my personal favorites is Mass Effect. This game is stunning. I sat down to play this game expecting just another shooter, and I could not have been more wrong. Mass Effect is a sci-fi space drama with enough back story and alien race lore to fill several novels. The story is so engrossing because you can choose what and how your characters evolves and those choices evolve the world around you[3]. This is the cutting edge of emergent story telling using a video game and it is here to stay. Games in the future will not only shape the world to your successes but also to your failures[5]. This new narrative ability is the future of games and how they will tell a story. It is exciting and awe inspiring at the same time. Thanks for reading my brief history on the story telling of video games. Get out there and find a game that grabs you and does not let go!       

[1]
Winter, David. "The Pong Story." Pong Story. 2010 accessed Sep 21, 2011. http://www.pong-story.com/intro.htm
[2]
History Of Video Games. Wikipedia. Sep 21, 2011. http://en.wikipedia.org/wiki/History_of_video_games
[3]
caval 14. "Mass Effect: Keeping Wrex from Dying/Charismatic Achievement," YouTube. Sep 21,2011http://www.youtube.com/watch?v=ZvNoqEs5B48&feature=related
[4]
Eiji Aonuma, "The Legend Of Zelda," Game Informer 222, pg 40.
[5]
Jeff Marchiafava, "Managing You Mistakes," Game Informer 221. pg 46.        

Wednesday, September 7, 2011

Why you should care


                In choosing this topic it is my intention to express my great fascination, and passion, with video games in general. I wish to convey upon the minds of the reader what a video game can be and why you should care about them.
                Many times in my life I have had to defend the entire genre of video games to those around me and this has led me to my chosen topic. I feel, as an avid gamer, that everyone can find a video game they just love and never want to put down. Video games can be an expression of how a person truly thinks on the inside, or they can portray the inner workings of the mind. I don't pretend to have a strong grasp on the field of psychology, but I have noticed certain personality types gravitate towards certain types of games. For example, I would argue that the average player of call of duty has a shorter attention span and is happier with instant gratification. But I digress, this is something I wish to talk more about in a later post, back to my original thought, why everyone should enjoy a video game.
                When I was around four or five I remember the first time I played a truly epic game. Here I do not use the term "epic" lightly, it is a proper word and is overly used in society. This epic game was called "Kings Quest V. Absence makes the heart go yonder". This game was something magical. It was my first role playing game and the first adventure game I had ever seen. It had wizards, evil creatures, and everything else a little boy could want in a good fantasy tale. There was only one problem. Back in those days there was no voice acting, there was not even the technology to support voice acting, so everything about the story was done in text. And I could not read. As you can see, this made it quite hard to play the game. My older sister even told me that I could not play the game, which was technically hers, because I could not read. This did not discourage me however. I rose to the challenge and through some long nights of study I learned how to read just so I could see her wrong and play this great game.
                This is the experience I am truly talking about. A video game can be a great tool for learning and creativity. This game  gave me a extra drive to learn to read and now that I look back on this event, it is amazing to think about. Because of this, I know everybody can experience something like this as well with a good game and I encourage people to do this.
                One of my favorite activities while in the employ of Gamestop was to engage in an exercise with my co worker. We would each try to find the perfect game for our customer and the winner of this exercise would be when said customer returns and has a huge smile on their face, and can't stop talking about the game. I loved doing this. You see, there is no one game for everyone. It is like picking out the perfect fitting pair of shoes for someone. Not everyone is going to like a shooter or a role playing game. Those two genre crowds do not generally get along. The fun part about this co worker exercise is that the customer usually has no idea what kind of game they like, and that makes it a fun thing to do.
                You must inquire about the person, do they have the patience for a stealth game? Where it could take 15 minutes just sitting and surveying the area before deciding what to do? Or do they have the internal drive for a sandbox style game, such as Minecraft or Oblivion, which requires that they make their own story and play their own way? Or are they a third type, someone who does not have a lot of time and they just want to waste their buddys in a frag fest and laugh as their bodies hit the ground?
                All of these aspects are something to consider when thinking about games in general. It is rare that a shooter fan will enjoy something as "boring" as Minecraft. Or that the person who spends 80 hours building a to scale recreation of the star trek enterprise, this really exist(warning, it swears!)1, in Minecraft will think that shooting somebody is fun.
                In the end though, all that matters is that a person enjoys what they are doing and they have fun doing it with others. In closing to this long winded rant about video games, my question to the masses is thus.

What kind of gamer do you think you are?

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